(After a player's death or suicide, if the game is left running without restarting or reloading a saved game, NPCs standing around the body will invariably make statements such as "Somebody call Lieberman" and "I blame Doom").
The game also has a large array of weapons to use from shovels to rocket launchers peppered throughout Paradise. Completing errands is essential however, as some districts and areas of the town are barricaded up, thus unavailable to the player until a later day. In-between tasks, the player is allowed to explore the town of Paradise, causing chaos or just moseying around. The game also includes two extra tasks that are only activated after completing a certain errand (on Wednesday) and later if the Dude performs a special action (on Friday). The player can accomplish these tasks in any way desired, be it as civilly or as chaotically as possible, and can be accomplished in any order. The game levels are split into days of the week: Monday, Tuesday, Wednesday, Thursday, and Friday.Īt the beginning of each day, the Dude is given several tasks or "errands" to accomplish, such as to 'get milk', 'confess sins', etc. Apocalypse Weekend picks up the story during the 48 hours after the original rampage, adding 20 new maps, 10 original weapons, new characters and new weapons. He arrives home safely, however it turns out he forgot one last item to get for his wife, and therefore, he shoots himself in the head to stop listening to her nagging. As he walks home, he witnesses civilians and law enforcement battle it out while cats fall from the sky. Postal 2: Apocalypse Weekend (add-on pack, requires Postal 2) So you survived a week in the Dude's shoes, think you can handle the weekend Madcow-infected Tourettes Zombies roam the streets, Gary Coleman Demons appear without warning, HIV dervish attack cats whiz around tearing off limbs like tiny Tazmanian Devils while Sewer Taliban plot.
#Postal 2 apocalypse weekend weapons plus#
So if you want a game that makes "GTA:San Andreas" look like "My Little Pony", then Postal 2 and its Apocalypse Weekend expansion pack are for you.Players take on the role of the Postal Dude, a tall thin man with a goatee, sunglasses, a long black trench coat, and an alien t-shirt.Įvery day, his wife demands him to complete a number of errands, in which he must put up with being flipped the bird, mugged, attacked by protesters, put upon by an obnoxious convenience store owner/terrorist along with his patrons who cut before him in the "money-line", plus a Marching Band, a murderous toy mascot named Krotchy, the police and SWAT, the ATF and the National Guard, a religious cult, savage butchers, psycho Taliban terrorists, and Gary Coleman himself.Īfter carrying out these tasks which almost get the Postal Dude wound up in jail or killed, Paradise erupts into complete carnage (allegedly) due to his actions over the week. Essentially giving you two different and equally awesome games. It also allows you to use all the new items from Apocalypse Weekend and AW7 from the beginning of the game. It adds about a dozen or so new weapons and inventory items and changes some of the aspects of the game.
#Postal 2 apocalypse weekend weapons mod#
On the surface this mod simply makes all 7 days, from Postal 2 and Apocalypse weekend, into one continuous game as opposed to two separate games. If that wasn't enough, there's a mod out for it, hosted on the developer's website.
It adds in many new exciting weapons, as well as new character abilities, new levels and much more wild and exciting missions than in the standard game. The Apocalypse Weekend expansion pack fills in many of these missing elements. It is only missing a few elements to truly be considered one of the best of the best.
If you get Postal 2, you already have one of the most addicting single player games ever made.